News-System

  • 27

    Jun

    The following updates were implemented:

    - Vehicle sell bug fixed
    - Car color can now be changed by clicking LMB in race countdown
    - Stats should now be displayed correctly
    - Camera shouldn't stop in air anymore while countdown
    - Players should no longer get wrongly banned in fun world
    - Commandspam check disabled for admins
    - Properties can now only be bought by players that are AFK or offline
    - Added /Vipshop to command list
    - Server is now set to Skinshot instead of Lagshot!


  • 17

    Jun

    The following updates were implemented:

    This is the first big update since almost one year. Besides the listed updated, we also added the server to the hosted tab list!

    Small updates:
    - Offline season win fixed
    - Players with VIP level 3 can now finally own planes and helicopters
    - /Seasons dialog fixed
    - Derby maps fixed
    - Tutorial bugfixes
    - Small server adjustments
    - Ban improvements
    - Lots of new stuntmaps
    - Taximission (enter a taxi and press 2 to start)
    - Added 1vs1 duel (/Duel)
    - Added a few new VIP features (Neon, Laser, SAM, Numberplate)
    - /Loadrace can now be used by raceadmins too
    - Added ~90 achievements (/Achievements)


    Weed system: Become a drug lord and grow and sell your own marijuana. You can buy seeds for your plantations from a /Drugdealer at any time. Once some time has passed, you can collect the grown weed and sell it either to a drug dealer or to other players. But be careful: Your plantation can be found and used by any player. So hide your plantation well!

    However, if you are not interested in becoming a drug dealer, you can simply smoke the weed yourself and enjoy the effect of consumption by using /Smokeweed.


    New minigame: Save The Hostage: In Save The Hostage you will be assigned to either the terrorist team or the counterterrorist team at the start. If you play as a terrorist, your task is to prevent the hostage from escaping or to prevent the counterterrorists from freeing the hostage. If you play as an counterterrorist, you have to free the hostage on the terrorists' captivity. If you die, you respawn accordingly either at the terrorist spawn or at the counterterrorist spawn.

    The game lasts 7 minutes. If the hostage has not been freed by the counterterrorists by the end of the time, the terrorists win. Otherwise, the counterterrorists win as soon as the hostage is "delivered" to the checkpoint at the counterterrorist spawn.


    New Minigame: Fallout:
    Be the last survivor on the platforms of the fallout! Every second a platform falls down. If you are the last one left on one of the remaining platforms, you win the game.

    The spawns are randomly distributed. So are the falling platforms.


    Have fun!


  • 21

    Jul

    The following updates were implemented:

    - Civilist skins do now have random chat colors
    - Export timer bug should now be fixed
    - Minigamebar does now have three pages to display all minigames (also new ones)
    - Season win adjustment
    - Fixed /Password command - You can now start pizza/taxi missions only once per 10 seconds to prevent spam
    - Small performance improvements
    - Added new DM arena: /Fleischberg (Map by [AMB]haubitze)
    - Added Team DM arena: /TDM (Map by [AMB]haubitze)
    - Added GunGame: /GunGame

    Have fun!


  • 23

    Jul

    The following updates were implemented:

    - Server performance improvements
    - Ramp timer has been fixed
    - Restricted message length to avoid server crashes while formatting chat messages
    - Fixed some bugs in /duel
    - Bot flood check adjustments
    - Fixed player counter
    - Added Skydive maps where you can get a reward for finishing them (/Skydive, /Skydive2-6)
    - Splitted up buyable vehicles to 4 different car dealers

    Have fun!


  • 16

    Mar

    The following updates were implemented:

    - Long PMs caused the server to crash - is now fixed
    - /Macronix does only work for Macronix from now :D
    - Sometimes, a player's score was not stored to the database - should be fixed now
    - Player counter for /Fun should be fine now
    - Player counter for /Pursuit is now fixed
    - People won't get kicked for airbreaking by using speed boost in /Fun anymore
    - Fixed an anticheat weapons hack bug when people leave a deathmatch
    - If there's a race with more than one lap, the last CP of each lap was pointing to a wrong direction
    - should be fixed now - Races are now loaded randomly
    - Hitsound bug fixed
    - You now loose only $200 instead of $400 when you die
    - You now have to pay only $200 to teleport
    - You now gain $1200 for each kill
    - In races, the next checkpoint is now shown on the mini map
  • 16

    Mar

    The following updates were implemented:

    - Fixed a bug that caused score to reset
    - Added /CP to be teleported to the last checkpoint in race (You can also press 2 instead of using /CP) Gh3ttoG4m3R
    - Fixed player counter in minigames
  • 16

    Mar

    The following updates were implemented:

    - Races do start now instantly when a player is alone on the server or if every other player except yourself is AFK
    - Admins can now load races by using /Loadrace
    - House prices were adjusted
    - You have a spawn protection of a few seconds after every race
    - Pursuit: Cops are now colored in blue, the hunted player is colored in red. That makes it easier to see who is who now
    - Added textdraw for FPS and packet loss at the top right corner
    - You can use /FPS and /PL to see other people's FPS and Packet Loss
    - /Stats shows now which language the player has set for himself
    - You can now doubleclick a player in TAB to see the player's statistics
    - You can now set a /Bounty to any player
    - Dialogs at /Cars1-3 are now prettier than they used to be
    - /DM does now display a player counter for each DM zone
    - If you enter a vehicle which is wanted from the export, you will get a notification that you can export the vehicle
  • 16

    Mar

    The following updates were implemented:

    - Instead of having to wait 10 minutes after a gangwar, you only have to wait 3 minutes if the turf you captured was not owned by a gang yet
    - The textdraw at the bottom right corner in race and pursuit should now display the correct time at the count down
    - New players can now skip the tutorial by using /Skip
    - San Andreas Walkies DM (/DM5) is now in another area (now in LVPD interior)
  • 16

    Mar

    The following updates were implemented:

    - People now should not get kicked anymore by clicking on "Spawn" too fast
    - Player color bug in pursuit was fixed
    - /Speedo is now saved
    - /DM counter should be fine now
    - Fixed a bug that occured when someone died during a race creation
    - Previously used cars for race creation should now be gone after canceling the race creator
    - Gang Payday should work now - Sometimes, the vehicle id was not saved while creating a race. That should be fixed now
    - Player counter for each minigame should be fine now
    - /Myprops property counter should be fixed now
    - Property payday should be stable now
    - If someone enters a zone where a gangwars is in progress, but you are not part of any of both gangs, you shouldn't be ejected from your vehicle anymore
  • 16

    Mar

    The following updates were implemented:

    - Fix: People should no longer get kicked for weapons hack when they leave a deathmatch zone (I hope)
    - Count down for races and other minigames should now be more drunk-friendly @tight
    - /CP does now teleport you back to the coordinates of the checkpoint instead of the position where you entered the checkpoint
    - If you sell your car, you will now get 1/3 of the money back you had to pay for the car @Naweeb
    - If you try to buy a weapons pack, you now see what it costs in a message if you don't have enough money
    - Removed special characters in german text draws
    - You now no longer get money from your gang zones when you're AFK
  • 16

    Mar

    The following updates were implemented:

    - You now get more score and money after exporting a vehicle than before
    - If nobody exported a vehicle after 15 minutes, another export round starts instantly. There will only be a short break after a successful export.
    - Pursuit: resetting colors should now be fixed
    - Number of exported vehicles and number of owned properties are now shown in /Stats
    - If somebody is already AFK and a gangwar starts in the zone where the AFK stands, he will not get kicked any longer
    - Small adjustments of the german language file (Moneybag, /Season)
    - Death list should now look better if you killed a player with a new UGMP weapon (Thank you TwisT3R!)
    - Fixed house and property textdraw (hopefully :D)
    - Fixed a bug that occured when your gang starts a gangwar while you are in a minigame
    - Weather does now update every minute instead of every hour
    - Adjustment of the FPS and packet loss textdraw
  • 16

    Mar

    The following updates were implemented:

    - New minigame implemented: Shooter. Join the game and shoot your enemies with rockets from your car
    - Renamed /LCAir and /VCAir to /LC and /VC
    - New huge stuntmap on the SF Airport